Process
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Core concept
The start of every game is a core experience that exists in the creator’s mind.
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Design & document
Design can happen in many forms, usually following the method that best describes the element at hand.
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Prototyping
Prototypes are essential once we have at least one interaction defined.
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Production
When prototypes have proven game play, and toolchains are established, we enter production.
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Design team leadership
Knowing and cherishing your designers can be one of the most satisfying hands-off experiences.