Writing:
I co-wrote outlines and script on The Lion’s Song episode 1-4. This was done in a rotation with the game director and an external writer.
Contributed pixel art & animations i various scenes. I also created some visual concepts for environments.
Scene scripting was done in the internal c++ based scripting language, which included multiple dialog outcomes and consistency tests.
Towards the end I developed a concept for cross-episode replay-ability, which allowed players to jump between episodes, replay scenes with different outcomes and witness changes in the resulting story. I created a showcase scene for collecting the resulting story variations.
futurezone Award
Game of the Year
2016
German Developer Awards
Best Indie Game
2016
ReVersed Festival
Best Story Award
2017